The Making Of: Body Harvest | Edge Online
Nintendo made plans for Body Harvest to plug the crucial RPG space and DMA grudgingly accepted. “We had problems with their reasoning initially, but after sitting down and discussing the possibilities we came on board.” A series of strange meetings … White describes the episode as “a lot of fun,” in the same way that crashing your car is a lot of fun. It is easy to imagine that Body Harvest may never have reached completion without White’s intrinsic skills of diplomacy. …

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